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Софтуер arrow Mastering / Editor Software arrow Wave Lab 6.0

Wave Lab 6.0




Цена: 1 181.00 BGN (Цена с ДДС)

 



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Non-destructive editing in the Audio Montage

The Audio Montage is the heart of the non-destructive editing processes in WaveLab. All editing tasks and actions are either processed in real-time or rendered into the audio material. The powerful Audio Montage environment supports not only several audio tracks each with up to 8 channels but also a video track or an extra track for a Slide show for DVD-A. Audio files in the Audio Montage are shown as so-called clips. Each clip is actually merely a window on either a part or the entire length of an audio file. The selection can be enlarged, reduced or just moved over the audio material (known as sliding).

WaveLab 6 now supports the editing of clips over several tracks, making editing of linked tracks in a multi-channel project fast and efficient. By pressing the ALT key, changes made to a clip are also made to every selected clip. Any fades already set remain unaffected; Voume and Pan settings also remain unchanged. A range of grouping functions give a clear overview of the project at all times.

Edit
Arrange
 
WaveLab

External effect hardware integration

WaveLab 6 includes a powerful new system for integrating outboard FX in the Master Section audio signal chain. Each external effect unit is integrated as a plug-in at any desired position in the Master Section. WaveLab supports up to 8 parallel input and output channels to ASIO-compatible audio interfaces.

WaveLab automatically recognizes the latency of the hardware and compensates this delay to offer perfect synchronization to Timecode. The level sent to the hardware is set using the Send Level control.

 

Restoration with the Spectrum Editor

The Spectrum Editor is an immensely powerful new tool for restoration and editing of an audio file’s frequency information. The precision linear phase filters allow editing of even microscopically narrow frequency bands.

The Spectrum Editor displays the audio material as a sonogram that shows the changing intensities of the frequencies over time in different colors and shades. The Spectrum Editor offers two different editing modes — Surgical processing and Master Section processing.

Surgical Processing

The Surgical processing mode offers three filter types that can be used in six different ways for a variety of tasks. Using the High Pass, Low Pass or Band Pass filters, a certain frequency area n the sonogram can be dampened, faded in or out or even “wiped over” with the Dispersion function. The dampening and aggressiveness of the filters is also user-definable.

Surgical Processing
 

Master Section Processing

This mode allows the processing of the selected frequency area using the Master Section plug-ins, including dithering and noise-shaping algorithms. With this powerful editing tool, a defined frequency area can, for example, be sent through the DeClicker or other restoration plug-in. Other uses include complete dynamics control over user-defined frequency bands.

Another new editing process provided by the Spectrum Editor is the copying of audio material from one “place” to another in the sonogram view. Using the Source/Destination functions a suitable area can be isolated very quickly and copied to several different locations. The area that is to be replaced is defined by stretching a rectangle, and the selected area can be moved and adjusted in size quickly and easily. Editing can be performed independent of the audio channel or simultaneously on both channels of a stereo file.

Clip-based effects and plug-in chains

WaveLab 6 offers freely definable plug-in chains. These can consist of any plug-ins available in WaveLab, and can be created almost instantly by “dragging and dropping” the desired plug-in to the Plug-In page of the Audio Montage.

Not only can the order of the plug-ins within the chain be changed as desired, but a plug-in can also be removed from the chain without having to open the plug-in itself. Opening a plug-in for editing is as simple as double-clicking it. Chains can also be saved as a preset and used to process any clip or track in the Audio Montage at will.

Edit
 
Loudness-kompensierter Bypass von PlugIns

Loudness-compensated bypassing of plug-ins

Effect plug-ins can alter the perceived volume of a signal, making the direct comparison of a signal that has been sent through a plug-in or a plug-in chain with the original material potentially more difficult.

WaveLab 6 offers a new SmartBypass function which automatically compensates for this difference in loudness, making effective A/B comparison of material with its unaltered version quick and easy. SmartBypass also supports the integration of external effect hardware.

Recording through plug-ins

In WaveLab 6, audio signals can be recorded through the effects of the Master Section. This allows effects such as EQ, compression or noise gating to be used while recording, preparing the material for further editing and processing later.

Depending on the number of channels offered by the ASIO-compatible hardware, up to eight channels can be recorded simultaneously, allowing WaveLab to perform recording tasks such as recording a mixer’s subgroups or in recording surround. WaveLab supports recording sample rates up to 384 kHz, and is limited only by the converters of the system’s audio hardware.

 

Advanced Crossfades

Version 6 also offers an intuitive crossfade editing concept. A crossfade is automatically created as soon as two clips overlap in the Audio Montage window. The clips show the results of the crossfade directly in the waveform, offering a useful aid in positioning the fade in exactly the right place. Functions like Snap To Waveform and Snap To Fade speed up editing work and allow an exceedingly efficient worklflow in WaveLab.

The left and right borders of the crossfade can be both adjusted independently of one another or moved symmetrically and simultaneously using the middle of the fade as a reference point. The entire fade can also be moved along the waveform while retaining all its settings.

Cross  Fader
 
Envelope

Multi-channel editing

The Audio Montage environment is fully surround-capable, supporting fast efficient workflow with surround recordings. 5.1 files are automatically imported as two stereo and two mono files, and each track can be routed independently to its own audio output. For audio files that are routed to the LFE channel, a low pass filter can be also be used as an insert effect.

Multiple global plug-ins can be loaded at the same time to process all clips on any desired track. Volume and Pan envelopes can be adjusted with sample accuracy for each and every clip. Fades can also either be edited using the mouse or adjusted by loading user-definable fade curve presets.

 

Batch processing

WaveLab 6 offers a range of powerful batch processing tools, applying a huge range of editing processes and renaming options to large numbers of with a single command.

Stapelverarbeitung
 
Key  Commands Editor

Remote controller integration

This version of WaveLab is the first to offer direct tactile access to WaveLab functionality through support for MIDI remote controllers. Assigning the parameters to the hardware is completely flexible and user-definable.

Every incoming MIDI message received from a remote controller can be assigned to any command in WaveLab 6, offering an unprecedented level of control over every aspect of WaveLab functionality. Setting up a command is astoundingly simple: the command is selected in the Key Commands Editor, while the desired MIDI command is activated on the control surface. All assigned commands can be saved as a file, allowing different controllers to be selected quickly and easily.

Minimum System Requirements

The minimum system requirements state the minimal specification your computer must have to be able to use the software.

 

Windows

  • Supported operating systems: Windows XP SP2 (32-bit) and Windows Vista (32-bit)
  • Intel/AMD processor 1.4 GHz minimum
  • 512 MB RAM
  • DVD drive required for installation
  • Windows MME compatible audio hardware is required (ASIO compatible audio hardware required for low-latency operation)
  • USB port required for USB-eLicenser/Steinberg Key (copy protection device)*
  • Internet connection required for license activation

 

 

Information on 64-bit Versions

For more information on compatibility with Windows 32-bit and 64-bit versions, read this

Knowledge Base article

System recommendation

A more powerful system may be required for certain tasks or larger projects. 

 

 
 
 


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